Robert Max Williams

Hi! I'm Max Williams. I program computers, sometimes they even do things. I think the most beneficial thing to do with my life is contribute to AI safety/AI alignment research. The most interesting (and most harmful) thing I could do is to research AI technology with no regard to safety. It sure is fun, though, and everyone is paying for it.

Current Stuff

Master's degree in Computer Science & Engineering at UofL

I've finished my CSE undergrad with a math minor and now I'm getting my master's. My courses are very project heavy, which is exactly the kind of work I enjoy. I'm doing my thesis on AI failures in the conext of AI safety. Keeping on track with my thesis is difficult but my advisor has been very helpful, as he is passionate about the topic. As I've been formulating the thesis, I vary between feeling hopeless as the open and unknowable maw of the future waiting to consume everything of value that could ever exist, and feeling like maybe there's a winning situation and humans are capable of getting there as long as we do some good thinking.

Current Projects

I'm working on a small project called "Undeletable," where you can write small posts like twitter, except you cannot delete them and you can't even hit backspace while typing. It'll be ready for user pretty soon, it'll be the next big thing once it's done.

I've also learned a lot about "Indefinitely Scalable Computing," pioneered by David Ackley. When doing ISC, you design programs that run on thousands of tiny internlinked computers (in a simulator or with actual ISC hardware). The style of programming most benificial to this is very organic and borrows ideas frequently from biology. It's a long way from being of practical value, but putting in the work to understand it has greatly opened my mind to the boundary between software and living things.


I made this website using lisp, which was a lot of fun. The fun pages are all lisp functions that do things, but the website architecture was the trickiest part. I'm not really sure what I did, but it sure is neat.

I'm also working on some DSP stuff, here is a sample of my first attempt. Maybe I'll make more, with some percussion and more interesting virtual instruments.

Career Hunting

Like many people my age, I have grand ideas about what I want to do with my life but I have trouble visualizing exactly what they would look like. I really enjoyed programming robots in high school, I also like doing math stuff for fun and exploring math things using programming. The corporate software development world looks soulless and unproductive, like a big hamster wheel that consumes person hours and keeps alive the collective conciousness of the business. Maybe I'm wrong, and making software for Microsoft would actually be really enjoyable.

My summer internship working on MAST-ML made me think that making software for researchers is a valuable thing to do, many researchers write software for their own use and don't adhere to coding standards or development paradigms; they get the job done but aren't left with something useful for others. A lot of work is wasted doing the same tasks over and over again. Almost all software I used in the bioinformatics world was hacky and under-documented.

At PNNL, I also got to write useful software in a self-directed way to solve some nebulous research task. This was difficult in a good way, and is something I could see myself doing as a career. Also, the work environment was very healthy, encouraging steady progress and goals, not the burnout cycle of some (cough Google cough cough Microsoft) software dev shops. Overall, being a non-academic researcher felt like a good fit for me, especially the practical focus of the work.

My dream is to do actual good for the AI safety community, but it's such a turbulent field and can be hard to tell what skills will be useful. Will being a better programmer make me more useful, or is general programming skill too general to be genuinely useful? Worse still, my experience with lisp has made me think that "general programming skill" means "learning to work within a weak and idiosyncratic model of thinking that's been practically unchanged for decades". Regardless of the state of software engineering, I am committed to doing what I can to contribute to what I see as the most slippery, impossible, and important issue humanity will ever face.

Past Stuff

PNNL Summer internship

Summer of 2019, I worked on few-shot image classification for Pacific Northwest National Lab. I enjoyed the work, and I worked with people skilled in all aspects of deep learning. There were other groups there that did statistical and principled computing, such as bayes inverse problem solving and other scary stuff like that. It seems very practical, and solved problems in ways that seem impossible with deep learning. Maybe the whole "throw your principles out the window and compute" paradigm isn't always the best. Overall, I'm fluent in PyTorch now, which is so much better than TensorFlow for writing research code. I can make whatever deep learning model I want from scratch.


Summer of 2018, Luke Miles and I worked for Dr. Finkel at the University of Kentucky, on the MAST-ML project with the University of Wisconsin. We worked full time for 10 weeks and worked with the main developer, Ryan Jacobs, to understand how the software did and didn't work, and made a rewrite which is now the main branch. We learned many lessons about software development; it was the first time either of us has worked on a project of that scale. Most of our time was spent considering how to approach a problem, and when to break a model to allow for some functionality. For instance, we originally had a pattern of "no magic keywords in csv column names" pattern, which we later broke to allow for the user to specify a train/test column by name. It was tricky to integrate this change in data flow into our model of how the program should work, but it was a necessary feature.

Informatics Lab Internship

During my Sophomore year, I assisted the bioinformatics lab with some data tasks, neural network programming in Keras, and typesetting their paper in Latex, word, and then Latex again. I made several figures programmatically using Latex's tikz package, which was fun. I also got very good at typesetting formulas. The final version of the paper is here.

Vex Robotics

In high school I was on one of my high school robots teams, 5454J. We only had 4 people on our team so all of us did a little bit of everything. We spent most of our time taking the robot apart and trying to fix things being weak and slow and wobbly. Here is a snippet of the arm robot we took to Worlds in 2015. We tended to go for the long shot and make unusual designs with the hope that we would get an edge that no one else had. This didn't really work that well, but we had a lot of fun.

Exchange Year in Thailand

I spent my senior year on a rotary exchange in Thailand. I stayed with three wonderful families for a total of nine months, and went on a few rotary organized trips with the other exchange students. Here is my blog from the trips and other side adventures. I can also read/write/converse in Thai on a pretty good level, but since I've been away for so long I would need to reacclimate to have a non-ridiculous accent and ease of speaking.